Admob Native Android SDK Integration with Phonegap/Cordova without Plugins

Just like we’ve Google’s AdSense program for all web publishers to generate revenue off their content, for mobile app developers there’s Google’s AdMob ads platform to monetize and promote their web app. PhoneGap is a great tool to convert JavaScript rich web apps to native mobile app. But when it comes to monetizing via ads, just putting Adsense code is not the solution as its meant for web usage only and is against Google’s terms and conditions. We’ll go through a simple process that I came across to integrate the native admob android sdk to our cordova apps and games without using any phonegap plugins.

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Send Newsletters or Email Marketing Campaigns via Amazon SES with Sendy (PHP app) for Cheap (a Review)

Email newsletters is one of the most effective way to execute your marketing campaigns by reaching out directly to your subscribers who are basically your customers, readers, fans/followers or prospects. But the issue that many of us face is that, as the subscriber base grows or we want to send emails more frequently, the entire process can get a bit pricey when using services like Mailchimp, Campaign MonitorAweber, Signal, Constant Contact, GetResponse, LoopFuseSales-PushMad MimiCampaigner, Vertical Response, Benchmark Email, iContact, JangoMail, Boomerang and Ezine Director – unless our requirements can be fulfilled by their free plans.

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Solve Your Game Audio Problems on iOS and Android with Web Audio API

So you made your game or some other app that has multiple sound effects produced by several audio files. It works great on your desktop, laptop, etc. browsers but then you realize that you have some major issues with multiple sounds (or even single) on mobile and tablet platforms like iOS and android browsers. Sad!

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Fixing HTML5 Audio Problems in iOS and Android Mobile Browsers to Overcome the Limitations

In one of my earlier posts I discussed some of the issues (or limitations) with HTML5 audio support in iOS and Android mobile and tablet platforms. In this article I am going to try to take a look at some of the ways we can overcome those limitations and quirks.

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HTML5 Audio Behaviour and Support in iOS and Android

Few months back I was developing an HTML5 game where I really struggled with adding and playing the different sound/audio effects properly across different browsers and platforms, especially in mobiles and tablets. As I made some progress, I decided to document the support and behaviour of HTML5 Audio in mobile environments – iOS and Android – based on my trials.

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Export your Issues and Wikis from Github Repo and Import to Bitbucket (Migration)

Bitbucket Github Import Export

I just migrated a private repository from github to bitbucket. In this process, moving the entire codebase is not enough especially when you have hundreds of issues and lots of wikis – you need to keep track of them in the new repo. So with a few google searches, I did it in a few moments, although the information was pretty scattered – hence this tutorial!

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Quick Tip: Fixing Locale Warnings/Notices Issues on Linux Server (or Desktop)

Some locale issues (errors, warnings or notices) might bug you on a linux box (in my case Ubuntu) when executing various commands:

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