Optimizing HTML5 Canvas to Improve your Game Performance

So I coded a game this month for the github game compo called “Pappu Pakia“. This is my first HTML5 Game with beautiful graphics by Kushagra. When I was finished with the coding part, it was pretty exciting until I played it a few times when my CPU was busy, then on an old laptop and finally on a mobile device. In all the cases it was laggy, except in the last one where it was super slow. So what do we do now ? Time to Optimize!

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